Luxum - Changeling Bard (Leader)
A slick, polished exterior, finely chiselled features and a smirk that turns even a hard boiled egg runny. These assets heaped upon a more than adequate ability to play a variety of instruments has kept him in good steed across his travels in Windhaven.
Trained as a bard, he has plied his trade through the northern regions of the land between Corbun and into the Land of Nanusland before the civil war. During the civil war he was known to fight on either side depending on who happened to pay him the most at the point in time. While trained as a bard, he has not limited himself to the arts of music and entertainment. He has spent an inordinate amount of time also in study of the arts of war. To what end, some might ask of a bard, does he need these skills? A general laugh and reply usually issues forth “When one is running from the husband of a lady friend, someone is bound to be quicker than you at some point yes?”
What has been remarked upon on several times during dispatches of his time spent with the current Feudal power of Fernadand is not altogether complimentary:
“…. And I still do not know why you have decided to lump me with this traitorous lump of flesh. General, you know yourself that on at least two occasions that this mercenary has decided to forgo his duties in favour of another offer. He is not to be trusted; his influence among the rank and file has had a bad effect leading to several desertions. I beg you to reconsider leaving this individual among our forces….”
- Unnamed Cavalry Captain
Attracted to stories and myths of artefacts of old, some might say that it seems an unhealthy obsession that has driven many an adventurer to an early grave but for the most part, luxum has laughed off these primal fears of the unknown and forges ahead with his own path. But this path has been rumoured to be covered with shadow. Mysterious meetings in the night with people of cult looks, meetings with some strange creature and it has been rumoured that on several occasions, his very being seems to have changed. These reports are however mostly founded in rumour so to date I have not been able to put any strong faith in these reports. I hope this requested roport has been of some service.
I remain your loyal servant,
X (Name removed form the records to protect the royal spymaster)
| HP |
54 |
SPD |
5 |
INIT |
8 |
AC |
22 |
FORT |
16 |
REF |
20 |
WILL |
21 |
| STR |
8 |
CON |
12 |
DEX |
12 |
INT |
19 |
WIS |
10 |
CHA |
19 |
LVL |
7 |
At-will Powers
| Melee Basic Attack |
1d4-1 |
| Ranged Basic Attack |
1d10+4 |
| Changeling Disguise |
|
| Vicious Mockery |
1d6+7 |
| Jinx Shot |
1d10+7 |
Encounter Powers
| Changeling Trick |
|
| Words of Friendship |
|
| Prophesied Strike |
1d10+7 |
| Rhyme of the Blood-Seeking Blade |
1d10+7 |
| Unluck |
1d8+5 |
Daily Powers
| Arrow of Warning |
3d10+7 |
| Canon of Avoidance |
|
| Song of Discord |
|
| Glimpse the Future |
|
Items
| Ritual Book |
|
| Longbow |
|
| Chainmail |
|
| Adventurer's Kit |
|
| Disguise Kit |
|
| Dagger |
|
| Traveler's Chant |
|
| Lullaby |
|
| Call of Friendship |
|
| Secret Page |
|
| Lute |
|
| Pitons |
|
| Resplendent Boots (heroic tier) |
|
| Resplendent Circlet (heroic tier) |
|
| Resplendent Gloves (heroic tier) |
|
| Resplendent Cloak +2 |
|
| Longbow |
|
| Chainmail |
|
Class / Race Features
| Change Shape |
Use changeling disguise as an at-will power |
| Mental Defense |
+1 to Will |
| Shapechanger |
You have the shapechanger quality. |
| Changeling Trick |
You have the changeling trick power. |
| Bardic Training |
Gain Ritual Caster feat and perform one bard ritual per day without expending components |
| Ritual Caster |
Master and perform rituals |
| Bardic Virtue |
Choose a Bardic Virtue option. |
| Virtue of Cunning |
When an enemy misses an ally within 5 + Int mod squares, slide that ally 1 square as a free action (1/rd). |
| Majestic Word |
Gain majestic word power |
| Multiclass Versatility |
Can choose class-specific multiclass feats from more than one class |
| Skill Versatility |
+1 to untrained skill checks |
| Song of Rest |
At end of short rest, you and each ally spending a healing surge adds your Cha mod to hp regained |
| Words of Friendship |
Gain the words of friendship power |
| Weapon Expertise (Bow) |
Gain bonus to attack rolls with bows. |
| Advantage of Cunning |
Slide enemy into ally's vacated space |
| Improved Initiative |
+4 to initiative checks |
| Implement Expertise (Bow) |
+1 to attack rolls with Bows. |